How to use animation to teaching animation? How to use animation to show animating works? Is that better than simple text and illustrations?
Show the process (work-flow) = Learning the process??
paper 1:
In that paper, it talk about comparing the effectiveness of text and static illustration with animation and narration to enhance learning has been inconclusive. The failure to ascertain the benefits of animation in learning may relate to the way it is constructed, perceived, and conceptualized.
Through this paper, I try to find out the failure of use animation in learning, and figure out new ideas add into it to improve animation in learning in order to decrease that failures.
Educational potentials and affective appeal of animation, animation refers to "any application which generates a series of frames, so that each frame appears as an alteration of the previous one, and where the sequence of frames is determined by the designer or the user". The advantage of this presentation format over text and static visuals is its ability to represent change in time and to preset information about change over time. We learn motion by learning through the movement.
Is it possible to say that I can use animation to show how animation work if I show the work-flow? To understand how animation work, it's like to see how the illusion represent a movement in front of eyes. We see a moving stuff by using our brain to record previous image and relate to the current one. for example:
The traditional animation use the illusion (frame by frame) to animate a story, this time why we not go with backward? use animation to show how the illusion been created?
Problems with animation
Animation use motion to depict motion and temporal changes, it may be too complex or fast to be perceived accurately. Sweller and colleagues (1996) pointed out that if a high level of interactivity among the entities is depicted in instructional materials, the leaners' working memory may be overloaded; consequently, they may have difficulty perceiving and understanding the learning content. Should I keep the animation simple and diversification? Make sure that audiences' brain not overloaded, but learn from simple interactivity work. Is that means use the format of animation need to be easy to understand and the content has to be interactive but not complex?
Other problem is learners' prior domain-specific knowledge may influence the effectiveness of animation in comprehension and learning.
Paper say, the limitation of animation in promoting effective learning may relate not only to how animation is perceived and conceptualized, but also to how it is constructed. To develop effective animation that promotes learning, we need to consider individuals' internal visualization processes and their mental model development. ( the perceptual and cognitive demands that animation may impose on them, especially novices.) in order to understand these problem, I have to work on the visualization processes and mental development research, to see how animation help/let's people to concentrate on one thing. Also, some learners may need to perceive and understand the visible as well as the ''hidden'' functional relationships among components within complex systems. In my project, learning animation by using animation, it is very important to show the 'animating process' to people who don't understand the work-flow, because the ''hidden''(above) part as same as the animation process which we never know how illusion really work in animation.
// Format, support animation //...
paper 2:
This paper say the use animation in learning has a key point which is how to demonstrate the particular characteristics of individual animations or how to organize the teaching content in a specific lesson.

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